I’m a firm believer that it’s a very fine line between bat-shit crazy and inspired genius. This article seems to show that point rather well:
Has anyone ever played this Project Entropia (http://www.project-entropia.com) game before? I am utterly fascinated by the concept of an on-line RPG where the economy runs off of real, honest-to-goodness money. Here is how they explain it on the site:
[quote]Project Entropia is a virtual universe with a real cash economy. It is set on the distant colony of Calypso, the first habitable planet mankind has ever found. The players take the roles of colonizers that strive to build a new world together, under the threat from various enemies that wants to destroy the colony.
What does this mean?
It means that Project Entropia is a large multiplayer online role-playing game (MMORPG). The normal way such games operate is by purchasing the client software in a store and then pay a subscription fee every 30 days, while the internal game economy is just that ?- a game economy.
Project Entropia does the opposite! The client software is free to download over the Internet and there are no subscription fee associated whatsoever. The real cash economy means that the internal Project Entropia economy is linked to the real world economy, by using a currency called the Project Entropia Dollar (PED), which have a fixed exchange rate to the US Dollar (10 PED equals 1 USD).
You as a player use PED to acquire virtual land and equipment in Project Entropia to invest in your avatar?s (Player representation in the virtual universe) growth and abilities. A unique aspect of Project Entropia is that a player may elect to transfer PED back into real life currency, thereby enabling them to earn real money while playing an online computer game.[/quote]
If anyone else has tried this before, I would be incredibly curious to hear about your experiences. I know people have sold special items in games like Everquest, but this takes it to the next level where the entire game’s economy is all based on real money.