You know, ive played this game On/off since day 1. literally, i was in closed Beta. I also play with a party of RL friends. The cycle basically went like this- We'd spank the game, get high end, theyd debuff my class to feces, make the game even more retard friendly than it already is, and we'd quit, only to come back for the next expansion (a good long approx yr break in between- something easily done since entry lvl gear of a new exp is = end game gear of the before exp). I actually followed the Storyline of Warcraft, thats the main reason i came back for WoTL. I just had to fight The Lich king, ya know?
I started back up a month or so ago, just so i can play cata. Honestly, it sounds good. they totally revamped the world, beginner zones are different (so people who have been playing awhile dont feel like itd be a total bore to start a new class), and the idea of a Roaming Boss, Deathwing, is awesome. reminds me of some Final fantasy bosses. Actually a buddy of mine has been raped by Deathwing alrdy. He says he was running through Wetlands, and all of a sudden he hears some shit going on, then a huge Wyvern flies over and the land practically explodes into fire, wiped the zone.
Theyve practically debuffed the shit out of a lot of classes alrdy (last patch) for the upcoming exp. The new heroic version of Deadmines has every boss dropping 400+dps 1handers. it seems like this exp is a step towards the higher difficulty end of the spectrum.
Yea some of the items are freaking retarded strong, but healers and casters are going be getting drained for mana exponentially quicker, making mana conservation a LOT more important, and they've alrdy already removed Def for Tanks. All in all, i think im going to like this expansion because its going to require a lot more skill, but i dont believe it will last too long (patches) because it will be too difficult a many.